Gamification of Indonesia Geospatial Data as An Advanced and Sustainable Digital Geotourism Media


  • Adnan Hasyim Wibowo University of Indonesia
  • Ralfy Ruben Rialdi University of Indonesia



Gamification, Geospatial Data, Digital Geotourism Media


Easier internet access makes space and time boundaries in the real world no longer significant challenges in the virtual world. This means that tourists do not always have to physically visit the places they want. Digital tourism has become a new realm that is positively growing in the current era. Unfortunately, even though this is in great demand in various parts of the world, Indonesia is still not fully exploiting (in positive terms) this potential. Geospatial data and technology can be the primary key in solving these problems and opening broader development potential although data utilization and optimization of existing geospatial technology still need improvement. The various existing innovations are still relatively conventional and do not attract youngsters’ attention. An advanced but fun project is, therefore, needed to bridge geospatial experts, creative innovators, and the youth to develop and accelerate digital tourism in Indonesia. Gamification is a promising solution to this problem. This research uses the 4D method (define, design, develop, disseminate). The gamification resulting from the 4D method is used by researchers as an instrument to compare with conventional tourism media to determine public interest and promotional reach for traveling to Indonesia. The primary data used in this project is the Indonesia Shuttle Radar Topography Mission (SRTM) data. The first part of the results discusses the gamification model that the researchers propose. This model uses Minecraft as a basis for gamification in implementing the exploitable open-world concept. The second part of the results discusses the validation and potential of the gamification that the researchers created through the triangulation of survey data, interviews, and literature.


Almaiah, M. A., Al-Khasawneh, A., & Althunibat, A. (2020). Education and information tech-nologies, 25(6), 5261-5280.

Alwi, S. (2013). ITQAN: Jurnal Ilmu-Ilmu Kependidikan, 8(2), 145-167.

Ayu, M. (2020). The Journal of English Literacy Education: The Teaching and Learning of Eng-lish as a Foreign Language, 7(1), 47-54.

Boulianne, S., & Theocharis, Y. (2020). Social Science Computer Review, 38(2), 111-127.

Calabrese, A., Costa, R., Ghiron, N. L., Tiburzi, L., & Pedersen, E. R. G. (2021). Technologi-cal Forecasting and Social Change, 169, 120816.

Dreimane, S. (2019). Didactics of smart pedagogy, 453-464.

Ekaputra, G., Lim, C., & Eng, K. I. (2013). ISICO 2013, 2013.

Hamari, J. (2019). In The Blackwell Encyclopedia of Sociology (pp. 1–3). John Wiley & Sons, Ltd. doi:10.1002/9781405165518.wbeos1321

Iqbal, M., Nadia, H., & Saiddinullah, A. (2020). Jurnal Geosains Terapan, 3(1), 82-82.

Jaafar, M. (2012). Geografia Online Malaysia Journal of Society and Space, 8(3), 82-92.

Jebur, A. K. (2021). Saudi Journal of Civil Engineering, 5(2), 18–25. doi:10.36348/sjce.2021.v05i02.001

Knezovic, Andrea. (2022). Udonis Mobile Marketing Agency.

Lane, H. C., & Yi, S. (2017). In Cognitive development in digital contexts (pp. 145-166). Aca-demic Press.

Luo, Z. (2022). Education and Information Technologies, 27(1), 891-915.

Mangaroska, K., & Giannakos, M. (2018). IEEE Transactions on Learning Technologies, 12(4), 516-534.

Nee, A. Y. H. (2023). Digital Transformation in Aviation, Tourism and Hospitality in Southeast Asia, 24-42.

Oktavianto, D. A. (2018). Jurnal Teknodik, 73-73.

Panis, I., Setyosari, P., Kuswandi, D., & Yuliati, L. (2020). International Journal of Emerging Technologies in Learning (iJET), 15(12), 244-255.

Poondej, C., & Lerdpornkulrat, T. (2019). Interactive Technology and Smart Education, 17(1), 56–66.

Purwanto, E., & Harani, A. R. (2020). In IOP Conference Series: Earth and Environmental Sci-ence (Vol. 402, No. 1, p. 012024). IOP Publishing.

Sopaheluwakan, J. (2007). Publikasi Khusus Geologi Indonesia: Dinamika dan Produknya, 1(33), 1–27.

Suwito, S., Sari, Y. I., Wahyudianto, T., & Wardani, N. R. (2016, August). In Prosiding Semi-nar Nasional Pendidikan Geografi FKIP UMP 2016.

Tejomurti, K., & Hermawan, S. (2022). Acta Law Journal, 1(1), 16–25.

Vitoria, L., Mislinawati, M., & Nurmasyitah, N. (2018, September). In Journal of Physics: Con-ference Series (Vol. 1088, No. 1, p. 012058). IOP Publishing.

Wheeler, J., & Cheadle, M. (2014). In Reference Module in Earth Systems and Environmental Sciences.